![]() ![]() Good Old Fisticuffs: Pac finally puts those boxing gloves he's been wearing for twenty-five years to proper use.Expy: Since the ghosts are working with Pac, the role of "enemy that is invincible until you eat a Power Pellet" is filled by even more ethereal creatures simply called Spectrals.Once the mission's complete and Pac is returned home, the brief alliance is finally over and Pac-Man decides to have the ghosts for dinner.literally. Enemy Mine: Pac-Man has to work together with the ghosts he fights in every other game in order to stop Erwin's plan.End of the World as We Know It: What will happen if Pac-Man doesn't stop Erwin's Energy Syphons in time, for both Pac-World and the Spectral Realm.Distressed Dude: Inky and Blinky are captured and held captive by Erwin thoughout the game.Also, the game's art style is noticeably bleaker and more realistic than the colorful, cartoony style of the first two games. ![]() Compare the "butt-bounce" sound in this game to the one from Pac-Man World 2. ![]() Somewhat more subtly, the sound effects (or at least the ones that aren't traditionally in every Pac-Man game) are less cartoonish.The levels have a much more gritty feel in this game, and Erwin is the most evil Pac-Man villain to date, with the fate of both Pac-World and the Spectral Realm hanging in the balance. Darker and Edgier: Compared to the rest of the trilogy.Continuity Nod: When Orson's initial attempts to teleport Pac-Man in instead send him all over the town, Pac-Man grumbles that at least it was still better than his 20th birthday.Character Development: It took a while, but this game finally provided a defined personality for Pac-Man - it turns out he's quite the Deadpan Snarker.While it starts as obvious Teeth-Clenched Teamwork, the two end up manning the same mecha to take down a literal army and generally spending the rest of the adventure tagging out with each other to dish out punishment. Bash Brothers: Pac and Clyde towards the game's end.Big Bad: Erwin is the Evil Genius behind the plot to siphon energy from Pac-Land and the Spectral Realm to fuel his conquests.They were destroyed when their lust for power drove them to try and siphon energy from the Spectral Realm. Advanced Ancient Acropolis: The Ancients, who built many of the ruins that a few levels take place in.Aborted Arc: Pinky appears to have completely gotten over her crush on Pac-Man since the last game.A Birthday, Not a Break: As with the first game, its story takes place on Pac-Man's birthday.Pac-Man World 3 contains the following examples: One, it notably shifts away from the pure platforming of the first two games, instead having a bigger emphasis on combat, two, it is the first entry in the series to give Pac-Man a voice (courtesy of Martin Sherman) and three, it is the only title in the World series to not be released in Japan, due to low sales of the previous two games. It is now up to him, Orson, Pinky and Blinky (Clyde), the few ghosts who aren't kidnapped by Erwin to join forces and stop Erwin's evil plans from coming to fruition and to save both of their worlds. While Pac isn't exactly pleased with this turn of events, given that it happened on his birthday, he happily obliges. This causes Orson, the main antagonist from the first game to teleport Pac-Man to the spectral realm during his birthday party in order to stop Erwin's plans. ![]() It was released in 2005 for PlayStation 2, Xbox, Nintendo GameCube, Microsoft Windows PC, PlayStation Portable and the Nintendo DS.Īn evil genius by the name of Erwin has found a way to suck energy from the Spectral Realm (the world of the ghosts), which threatens to collapse the realm into Pac-Land, causing a massive catastrophe in the process. Pac-Man World 3 is the third installment in the Pac-Man World series. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |